June De La Cruz (INSPIRIT Lab, University of Denver), Sanchari Das (INSPIRIT Lab, University of Denver)

Gamification is an interactive technology that enhances the user experience by designing modular objectives into game-design elements. In the same manner, gamification has the potential to enhance cybersecurity Awareness for neurodiverse individuals and people with disabilities by using Assistive Technology (AT) to achieve reward-system objectives. To understand further, we conducted a detailed systematization of knowledge (SoK) on 71 peer-reviewed publications concentrating research efforts to increase cybersecurity awareness through accessible gamification. The findings of this SoK establish fundamental components required to address the inclusive nature of gamification in cybersecurity and thereby identify requirements gathering objectives for impacting increased results in raising cybersecurity awareness. After a methodical process of iterative screening and manual analysis in this targeted subject matter, we found that only 9 out of the 71 gamified cybersecurity research initiatives directly address “accessibility” and the implementation methods for game-design elements that would facilitate accessible user-experience. Moreover, a cross-functional Learning Management System (LMS) and Modular Reward System can be optimized by data formulated through a Technology Acceptance Model (TAM) for people with disabilities using AT. Lastly, we propose that a modular training format should effectively engage and facilitate user interface and user experience despite context-oriented limitations on physical.

View More Papers

ScriptChecker: To Tame Third-party Script Execution With Task Capabilities

Wu Luo (Peking University), Xuhua Ding (Singapore Management University), Pengfei Wu (School of Computing, National University of Singapore), Xiaolei Zhang (Peking University), Qingni Shen (Peking University), Zhonghai Wu (Peking University)

Read More

An In-depth Analysis of Duplicated Linux Kernel Bug Reports

Dongliang Mu (Huazhong University of Science and Technology), Yuhang Wu (Pennsylvania State University), Yueqi Chen (Pennsylvania State University), Zhenpeng Lin (Pennsylvania State University), Chensheng Yu (George Washington University), Xinyu Xing (Pennsylvania State University), Gang Wang (University of Illinois at Urbana-Champaign)

Read More

PHYjacking: Physical Input Hijacking for Zero-Permission Authorization Attacks on...

Xianbo Wang (The Chinese University of Hong Kong), Shangcheng Shi (The Chinese University of Hong Kong), Yikang Chen (The Chinese University of Hong Kong), Wing Cheong Lau (The Chinese University of Hong Kong)

Read More

Victim-Centred Abuse Investigations and Defenses for Social Media Platforms

Zaid Hakami (Florida International University and Jazan University), Ashfaq Ali Shafin (Florida International University), Peter J. Clarke (Florida International University), Niki Pissinou (Florida International University), and Bogdan Carbunar (Florida International University)

Read More