June De La Cruz (INSPIRIT Lab, University of Denver), Sanchari Das (INSPIRIT Lab, University of Denver)

Gamification is an interactive technology that enhances the user experience by designing modular objectives into game-design elements. In the same manner, gamification has the potential to enhance cybersecurity Awareness for neurodiverse individuals and people with disabilities by using Assistive Technology (AT) to achieve reward-system objectives. To understand further, we conducted a detailed systematization of knowledge (SoK) on 71 peer-reviewed publications concentrating research efforts to increase cybersecurity awareness through accessible gamification. The findings of this SoK establish fundamental components required to address the inclusive nature of gamification in cybersecurity and thereby identify requirements gathering objectives for impacting increased results in raising cybersecurity awareness. After a methodical process of iterative screening and manual analysis in this targeted subject matter, we found that only 9 out of the 71 gamified cybersecurity research initiatives directly address “accessibility” and the implementation methods for game-design elements that would facilitate accessible user-experience. Moreover, a cross-functional Learning Management System (LMS) and Modular Reward System can be optimized by data formulated through a Technology Acceptance Model (TAM) for people with disabilities using AT. Lastly, we propose that a modular training format should effectively engage and facilitate user interface and user experience despite context-oriented limitations on physical.

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Let’s Authenticate: Automated Certificates for User Authentication

James Conners (Brigham Young University), Corey Devenport (Brigham Young University), Stephen Derbidge (Brigham Young University), Natalie Farnsworth (Brigham Young University), Kyler Gates (Brigham Young University), Stephen Lambert (Brigham Young University), Christopher McClain (Brigham Young University), Parker Nichols (Brigham Young University), Daniel Zappala (Brigham Young University)

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“Mind your own cryptocurrency!”

Abbas Acar, Ege Tekiner, Selcuk Uluagac (Florida International University)

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PoF: Proof-of-Following for Vehicle Platoons

Ziqi Xu (University of Arizona), Jingcheng Li (University of Arizona), Yanjun Pan (University of Arizona), Loukas Lazos (University of Arizona, Tucson), Ming Li (University of Arizona, Tucson), Nirnimesh Ghose (University of Nebraska–Lincoln)

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