June De La Cruz (INSPIRIT Lab, University of Denver), Sanchari Das (INSPIRIT Lab, University of Denver)

Gamification is an interactive technology that enhances the user experience by designing modular objectives into game-design elements. In the same manner, gamification has the potential to enhance cybersecurity Awareness for neurodiverse individuals and people with disabilities by using Assistive Technology (AT) to achieve reward-system objectives. To understand further, we conducted a detailed systematization of knowledge (SoK) on 71 peer-reviewed publications concentrating research efforts to increase cybersecurity awareness through accessible gamification. The findings of this SoK establish fundamental components required to address the inclusive nature of gamification in cybersecurity and thereby identify requirements gathering objectives for impacting increased results in raising cybersecurity awareness. After a methodical process of iterative screening and manual analysis in this targeted subject matter, we found that only 9 out of the 71 gamified cybersecurity research initiatives directly address “accessibility” and the implementation methods for game-design elements that would facilitate accessible user-experience. Moreover, a cross-functional Learning Management System (LMS) and Modular Reward System can be optimized by data formulated through a Technology Acceptance Model (TAM) for people with disabilities using AT. Lastly, we propose that a modular training format should effectively engage and facilitate user interface and user experience despite context-oriented limitations on physical.

View More Papers

Replication: Do We Snooze If We Can't Lose? Modelling...

Karoline Busse (University of Bonn); Dominik Wermke (Leibniz University Hannover); Sabrina Amft (University of Bonn); Sascha Fahl (Leibniz University Hannover); Emanuel von Zezschwitz, Matthew Smith (University of Bonn)

Read More

Security Awareness Training through Experiencing the Adversarial Mindset

Jens Christian Dalgaard, Niek A. Janssen, Oksana Kulyuk, Carsten Schurmann (IT University of Copenhagen)

Read More

Vision: Comparison of AI-assisted Policy Development Between Professionals and...

Rishika Thorat (Purdue University), Tatiana Ringenberg (Purdue University)

Read More

Why People Still Fall for Phishing Emails: An Empirical...

Asangi Jayatilaka (Centre for Research on Engineering Software Technologies (CREST), The University of Adelaide, School of Computing Technologies, RMIT University), Nalin Asanka Gamagedara Arachchilage (School of Computer Science, The University of Auckland), M. Ali Babar (Centre for Research on Engineering Software Technologies (CREST), The University of Adelaide)

Read More