Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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Hunting the Haunter — Efficient Relational Symbolic Execution for...

Lesly-Ann Daniel (CEA, List, France), Sébastien Bardin (CEA, List, France), Tamara Rezk (Inria, France)

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PhantomCache: Obfuscating Cache Conflicts with Localized Randomization

Qinhan Tan (Zhejiang University), Zhihua Zeng (Zhejiang University), Kai Bu (Zhejiang University), Kui Ren (Zhejiang University)

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Your Phone is My Proxy: Detecting and Understanding Mobile...

Xianghang Mi (University at Buffalo), Siyuan Tang (Indiana University Bloomington), Zhengyi Li (Indiana University Bloomington), Xiaojing Liao (Indiana University Bloomington), Feng Qian (University of Minnesota Twin Cities), XiaoFeng Wang (Indiana University Bloomington)

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