Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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Does Every Second Count? Time-based Evolution of Malware Behavior...

Alexander Küchler (Fraunhofer AISEC), Alessandro Mantovani (EURECOM), Yufei Han (NortonLifeLock Research Group), Leyla Bilge (NortonLifeLock Research Group), Davide Balzarotti (EURECOM)

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DOVE: A Data-Oblivious Virtual Environment

Hyun Bin Lee (University of Illinois at Urbana-Champaign), Tushar M. Jois (Johns Hopkins University), Christopher W. Fletcher (University of Illinois at Urbana-Champaign), Carl A. Gunter (University of Illinois at Urbana-Champaign)

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HTTPS-Only: Upgrading all connections to https: in Web Browsers

Christoph Kerschbaumer, Julian Gaibler, Arthur Edelstein (Mozilla Corporation), Thyla van der Merwey (ETH Zurich)

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Demo #9: Dynamic Time Warping as a Tool for...

Mars Rayno (Colorado State University) and Jeremy Daily (Colorado State University)

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