Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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Zoom on the Keystrokes: Exploiting Video Calls for Keystroke...

Mohd Sabra (University of Texas at San Antonio), Anindya Maiti (University of Oklahoma), Murtuza Jadliwala (University of Texas at San Antonio)

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Tales of Favicons and Caches: Persistent Tracking in Modern...

Konstantinos Solomos (University of Illinois at Chicago), John Kristoff (University of Illinois at Chicago), Chris Kanich (University of Illinois at Chicago), Jason Polakis (University of Illinois at Chicago)

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Hunting the Haunter — Efficient Relational Symbolic Execution for...

Lesly-Ann Daniel (CEA, List, France), Sébastien Bardin (CEA, List, France), Tamara Rezk (Inria, France)

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Oblivious DNS over HTTPS (ODoH): A Practical Privacy Enhancement...

Sudheesh Singanamalla*†, Suphanat Chunhapanya*, Jonathan Hoyland*, Marek Vavruša*, Tanya Verma*, Peter Wu*, Marwan Fayed*, Kurtis Heimerl†, Nick Sullivan*, Christopher Wood* (*Cloudflare Inc. †University of Washington)

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