Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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CANCloak: Deceiving Two ECUs with One Frame

Li Yue, Zheming Li, Tingting Yin, and Chao Zhang (Tsinghua University)

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C^2SR: Cybercrime Scene Reconstruction for Post-mortem Forensic Analysis

Yonghwi Kwon (University of Virginia), Weihang Wang (University at Buffalo, SUNY), Jinho Jung (Georgia Institute of Technology), Kyu Hyung Lee (University of Georgia), Roberto Perdisci (Georgia Institute of Technology and University of Georgia)

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icLibFuzzer: Isolated-context libFuzzer for Improving Fuzzer Comparability

Yu-Chuan Liang, Hsu-Chun Hsiao (National Taiwan University)

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DOVE: A Data-Oblivious Virtual Environment

Hyun Bin Lee (University of Illinois at Urbana-Champaign), Tushar M. Jois (Johns Hopkins University), Christopher W. Fletcher (University of Illinois at Urbana-Champaign), Carl A. Gunter (University of Illinois at Urbana-Champaign)

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